Featured Level: https://www.bopimo.com/levels/2190
This patch features some highly requested changes to moving blocks that make them much more customizable.
- Updated Godot to 4.4-beta2.
- Fixed nametag property not saving when used on a variety of blocks.
- Fixed crash with copying blocks when the temporary directory does not exist.
- Implemented new GUI for editing arrays. So far, it only has support for numeric values such as floats and integers. The editor for kinematic travel times uses this new GUI.
- Added custom styling to scroll bars.
- Fixed retaining velocity of the last touched moving platform for the first frame when respawning.
Changes to moving blocks
- The starting point of kinematic position points is no longer implicitly zero, allowing for a custom start position.
- Kinematic travel speed has been removed and replaced by the ability to set the travel times between each individual point. This makes it so moving platforms no longer have to move at a constant speed.