Home
Bopimo 1.0.9
Dec 24, 2024

This update is different from all of the little patches - it has a few new features, making it worthy of being called a "mini update"!

Main Additions

New Block - String Lights!

A new decorative block, just in time for the holidays! They tile when scaled on the X axis, allowing for long strings of lights.

The colors of this block are fully customizable - you can change the color of the wire as well as the lights themselves!

Internally, String Lights are implemented using the same system that blocks in 1.1.0 will be using. So they should be pretty efficient at rendering!

New property for all blocks - Nametag!

All blocks now have a boolean property that makes them display a nametag when enabled. No longer do you need an NPC for every display of text!

Ghost Mode!

Tired of colliding with other players when trying to complete levels? Ghost mode has you covered! When turned on, you can no longer collide with other players and they are unable to damage or ground pound you.

Ghost mode can be toggled in the Bopi Tools menu.

Language selector!

You can now change the language of the game in settings! Remember - all languages are community contributed, so no specific language (besides English) has any priority over another. If you want to contribute a language, you can do so here!

Isn't this new UI so clean? I worked so hard coding it.

Changelog

  • Updated Godot from 4.4-dev4 to 4.4-dev7.
  • Fixed newline for server messages being placed after the message instead of before.
  • Fixed the project export plugin failing to work, leading to incorrect debug build strings for the past few versions.
  • Added String Lights.
  • Added language option to settings.
  • Added nametag property to blocks.
  • Added ghost mode.
  • Fixed position points menu being smaller than it is supposed to.
  • Fixed names of newly created blocks not being translated.
  • Pattern translation keys are now loaded from a file at runtime instead of being directly compiled into the binary as a const char* array.
  • Fixed tiling issues in the texture of lava.